Friday, July 17, 2009

Pes 2010 Pro Evolution Soccer New!!!


PES 2010 title will benefit from the most exhaustive raft of new features in the series’ history, with every aspect of the game benefiting from key improvements. Major gameplay additions will make PES 2010 the most realistic footy simulation available.

PES 2010 follows months of analysis and feedback monitoring to enhance the game in every area. PES Productions, Konami’s Tokyo-based development team, has collated feedback on the series’ strengths and weaknesses by fan forums, both ardent and casual PES players and press comment, and has incorporated a wide range of requests in the new game. The result will be the most challenging, realistic and satisfying PES to date.

Konami has spent the last year expanding the development team’s numbers, and created a number of dedicated departments, each striving to further improving their respective parts of the game both in the short and long terms.

Liverpool FC and spanish international striker Fernando Torres is to join Lionel Messi as the cover stars of PES 2010.

New PES 2010 Features >>>

Enhanced Realism:
PES 2010 delivers a pace of game in tune with footy played at the highest level. Triangulation of passes & use of off-the-ball runs are key to breaking down the opposition, forcing the player to use the strengths of their team mates to generate scoring opportunities. Gone are ‘soft’ goals that can be used to break the deadlock; instead, only working the channels & the precision play expected of great players will make a difference.
Player Characteristics: Key skills of the lots of players have now been attributed names, allowing users to incorporate them in to their play strategy. Cover star Torres, for instance, is renowned for his ability to receive a pass in the penalty area, & to drop the ball to a teammate in a nice position for a goal-scoring opportunity. As such, they is labeled a ‘Fox in the Box’ & objective Poacher’, in line with his prowess in both scoring & setting up goals. Player characteristics are more vividly reproduced by these names.

Instant Tactical Switching: Konami has already unveiled its new tactical bar method related to PES 2010’s attacking & defensive elements, but can now reveal additional information. Each team has matchless settings matching their real-life playing styles. Torres at Liverpool, for instance, will recreate the Merseyside club’s sophisticated play & high numbers in attack, their pressing from midfield, strong defensive line, & width across the pitch. For the offense, the default settings support wide attacks & the objective to move in the back of the opponent’s defense line. The user can summon the bar instantly during a match to adjust team tactics to enhance their defence or strengthen attacks.

Master League: The Master League now incorporates both the Champions League & Europa Leagues in its content, offering a complete season for players to enjoy. Success in the Master League will see players streamed in to these competitions. The lure of European footy can also be used to attract stronger players to your side, with transfer dealings & contracts now significantly more realistic in their use.

Commentary: PES 2010 reunites Jon Champion & Mark Lawrenson in the game’s virtual commentary box, but in a more effective way than before. The commentary is now more tied to the action, with comments detailing player ability, significant match history & analysis, within a more concise & detailed delivery designed to mimic the presentation of games.

Key additions for PES 2010 include >>>

PES 2010 focuses on enhancing the excitement of matches between players, making for a truly challenging experience that will constantly check the player. Intuitive zonal defending will cover spaces & players require to look constantly for new ways to attack. PES 2010 focuses on being a real footy simulation, as it requires both strategic play & quick reactions, as in real life. In addition to key out-field elements, goalkeepers are more versatile & with abilities matching those of modern shot-stoppers. The game’s referees have also been reworked, with smarter AI elements allowing them to make more balanced calls during matches.

PES 2010 has undergone a major visual revamp, with its celebrated player likenesses & animations now even closer to those of real-life players – including live player expressions to be depicted with an improved lighting method which differentiates between various conditions! Stadium detail is also massively improved, with the grass & other in-stadium elements finely depicted.

Animations now dovetail in to each other seamlessly, with dribbling & shots on goals worked in to dribbling animations. More individual skills are also on show, including new flicks & tricks that have a definite showing on the way a game flows. Several elements have been reworked, with the dribbling, turning & kicking animations greatly enhanced, while there is a noticeable adapt in pace when a player passes a ball from a standing position than from within a run.

Crowd reactions to the on-field action are now more varied, with all new chants & cheers. The subtle difference between Home & Away matches will be reproduced, & the crowd will react spontaneously to specific situations in a game, showing their disdain or pleasure as fouls are committed & goals scored. Likewise, the commentary has been altered to offer a fresher, more concise overview of the game.

Master League has been thoroughly renewed with the enhancement of managerial aspects, which enables users to enjoy managing a team for a longer career lifespan. Seen by lots of as a key contributor to the series’ success, the Master League elements in PES 2010 have been bolstered by far-ranging & vital new additions, dedicated to enriching the mode. Further details will be announced shortly.

The Tokyo team has worked to improve the AI of the game, with Teamvision 2.0 implemented. Midfielders & defenders now work together to cover open space & close down attacks, meaning that cover can be provided for lower-ranked defenders. This also has the additional effect of removing soft goals, thus returning PES 2010 to its simulation roots. In terms of attacking, players can also now move several players one times, sending them in to different areas, opening up more goal-scoring possibilities than ever before. As such, PES 2010 necessitates a new level of control from the player. Strategic thinking is as important as quick passing, but the new method greatly opens the way the player oversees control of the team. In free kick scenarios, for instance, players can now instigate the runs of the players awaiting the ball in the penalty area.

In previous PES games, the team formation has determined the movements of the players. PES 2010 introduces a new method wherein the individual attacking & defending nature of the players is integral to the way they play. Each player enjoys matchless AI tied in to their best abilities, & is reflected in the actions of their team mates – i.e. if a player who is known to be a nice crosser of the ball is in possession, more players will floodwater the penalty area to receive it. Similarly, if a player is known to be nice with close control, defenders will work to cover their stronger side, while lone strikers will be automatically supported by midfielders on receipt of the ball.

A new power gauge method allows users to balance their strategy in a quick, but wide-ranging way before a match. Every element – pass frequency, movement, the line of defence, width of play, or the position of the front line – can be altered to match those of a favoured club: Juventus Turin are a dangerous side on the counter-attack, for instance, while FC Barcelona use width in their attack. These formulations can be altered at any point, , with Home & Away matches forcing different circumstances on the user, as does the rigours of a Master League season.
An all-new method has been implemented, offering greater control, placing & accuracy.

A new dedicated category of the Tokyo team is committed to improving the online side of PES 2010. More downloadable content is also planned. Konami has supported PES 2009 with the release of new licensed teams, transfer updates, etc, & this support will grow for PES 2010. Team & content updates are planned throughout the game’s lifespan. These will make the game even more bespoke to the player’s match day needs.

Konami has strengthend its relationship with UEFA & can has secured the exclusive video game rights for the Europa League Licence (formerly known as the UEFA Cup). In addition Konami will be enhancing & creating the use of the UEFA Champions League within PES 2010 to make even better use of the best club footy competition in the world.

Konami has also confirmed that Lionel Messi will also be a key endorsement player for the new game, & will feature in the promotion & development of the game later this year. PES 2010 will be released for PS3, X360, computer, PSP, PS2 in the autumn.